Modifications:
- Changed coordinate checker charge from diamonds to gold
- Updates on layout and text
New Features:
- Lucky draw
Bug Fixes:
- Improved Hero display
- Fixed minor error on governor healing
- Improved display on food consumption
- Other minor fixes
News & Announcements
[System] - Patch Release Notes (2012-03-14)
2012-03-14
Modifications:
- Added check coordinate button on player's details popups
- Improved hero refresh option with high chances of getting experienced heroes
- Updates on layout and text
New Features:
- City walls open/close features for defense enhancement
- Able to save city coordinates
- Resources protection added to secure city resources
- Add alliance's member headcount list
Bug Fixes:
- Improved ballista defense
- Other minor fixes
- Added check coordinate button on player's details popups
- Improved hero refresh option with high chances of getting experienced heroes
- Updates on layout and text
New Features:
- City walls open/close features for defense enhancement
- Able to save city coordinates
- Resources protection added to secure city resources
- Add alliance's member headcount list
Bug Fixes:
- Improved ballista defense
- Other minor fixes
[System] - Patch Release Notes (2012-03-07)
2012-03-07
Modifications:
- made player name in chat box clickable and some extra functions by clicking the name
- add zone column and ranking description in ranking
- message and army formation panel no longer refreshes/close by the other actions
- extra bonus (50 Diamonds) to new registered user referred from Facebook accounts
- update rarity color on material and gem names
- show alliance gold reward in daily quest
- hero unit stats updates and added relation bonus with hero HP
- performance enhancements
- updates on layout and text
New features:
- fame description pop-up in alliance member page
- hint on Auction (coming soon), a feature for players to trade items
Bug Fixes:
- incorrect value displayed in hero panel
- Incorrect success rate display in forging fail screen
- issues in assigning points to hero
- Infirmary not working on defense type wilderness
- other minor fixes
- made player name in chat box clickable and some extra functions by clicking the name
- add zone column and ranking description in ranking
- message and army formation panel no longer refreshes/close by the other actions
- extra bonus (50 Diamonds) to new registered user referred from Facebook accounts
- update rarity color on material and gem names
- show alliance gold reward in daily quest
- hero unit stats updates and added relation bonus with hero HP
- performance enhancements
- updates on layout and text
New features:
- fame description pop-up in alliance member page
- hint on Auction (coming soon), a feature for players to trade items
Bug Fixes:
- incorrect value displayed in hero panel
- Incorrect success rate display in forging fail screen
- issues in assigning points to hero
- Infirmary not working on defense type wilderness
- other minor fixes
[System] - Upcoming changes to Units traveling time
2012-03-01
After collecting much opinion from our players, we feel the need to fine-tune some of the aspects in our game. And one of the changes would be to the Unit traveling time.
Unit traveling time for attacking other players will be increased to a reasonable extent. This tuning will be implemented soon by means of hot-fix. Unit traveling time for battles with NPC (wilderness) will remain unchanged.
Unit traveling time for attacking other players will be increased to a reasonable extent. This tuning will be implemented soon by means of hot-fix. Unit traveling time for battles with NPC (wilderness) will remain unchanged.
[System] - End of Beta and Start of Official Launch
2012-02-20
Thank you all for playing the Beta of Uprising Empires. We highly appreciate the amazing efforts of our Beta players in providing invaluable advices for the official launch version.
The Official Launch is set to be on 2012-02-21 at approximately server time 02:00 (UTC-4).
All returning Beta players who join our Official Launch will receive 800 Diamonds as reward! There would also be rewards for all new comers!
See you all in the Official Launch of Uprising Empires!
The Official Launch is set to be on 2012-02-21 at approximately server time 02:00 (UTC-4).
All returning Beta players who join our Official Launch will receive 800 Diamonds as reward! There would also be rewards for all new comers!
See you all in the Official Launch of Uprising Empires!
[System] - BETA ends February 20th
2012-02-13
Thank you all for joining us on the Uprising Empires BETA, it has been a thrilling experience getting to grips with our users and we would like to thank you all for your feedback, support and gaming attention through the beta.
To celebrate the end of BETA week we will be giving out 3,000 Diamonds to all players, allowing everyone the chance to give their civilization the final push towards reaching the end of BETA rewards before the game temporarily closes next Monday.
Please stay tuned for more information regarding the official launch date of Uprising Empires; for more information on the BETA rewards please refer to the forum:
[http://forum.uprisingempires.com/viewtopic.php?f=3&t=4173]
To celebrate the end of BETA week we will be giving out 3,000 Diamonds to all players, allowing everyone the chance to give their civilization the final push towards reaching the end of BETA rewards before the game temporarily closes next Monday.
Please stay tuned for more information regarding the official launch date of Uprising Empires; for more information on the BETA rewards please refer to the forum:
[http://forum.uprisingempires.com/viewtopic.php?f=3&t=4173]
[News] - Capture the new special cities now!
2012-01-16
We would like to thank all our players for their amazing efforts on helping us to improve the game right from the start of this Beta.
Now we're moving one step forward, and 9 special cities will be opened inside each of the four sectors. You will find them indicated with special colors on the World Map. Watch out for the guarding Troops and Ballistas inside! (Troops amount had been reduced to lower the difficulty)
Go forth now! Send your spies and armies to fight for these special cities, and they will bring immense bonus to your own alliance!
Now we're moving one step forward, and 9 special cities will be opened inside each of the four sectors. You will find them indicated with special colors on the World Map. Watch out for the guarding Troops and Ballistas inside! (Troops amount had been reduced to lower the difficulty)
Go forth now! Send your spies and armies to fight for these special cities, and they will bring immense bonus to your own alliance!
[System] - Patch Release Notes (2012-01-11)
2012-01-11
Fixed:
- short rollback on research may happen when develop to new age.
- Sometimes Alliance messages could not be sent by leaders/deputies.
- Various UI glitches fixes.
Added:
- Research for training now provides extra bonus or reductions.
- Race filters available in Ranking panel.
- Confirm popup for quit / handover alliance.
- More description text tool-tips and buttons added to various parts in the game.
- Various panels layout and texts were revised to provide easier access to game info.
- Cities for End game mechanism which will become active in upcoming events.
Adjusted / Revised:
- Increased equipments drop rate.
- Age advancement requirements adjusted.
- Settings for researches, military and buildings adjusted for more balanced game-play.
- short rollback on research may happen when develop to new age.
- Sometimes Alliance messages could not be sent by leaders/deputies.
- Various UI glitches fixes.
Added:
- Research for training now provides extra bonus or reductions.
- Race filters available in Ranking panel.
- Confirm popup for quit / handover alliance.
- More description text tool-tips and buttons added to various parts in the game.
- Various panels layout and texts were revised to provide easier access to game info.
- Cities for End game mechanism which will become active in upcoming events.
Adjusted / Revised:
- Increased equipments drop rate.
- Age advancement requirements adjusted.
- Settings for researches, military and buildings adjusted for more balanced game-play.
[System] - Welcome to Uprising Empires BETA!
2011-12-22
Uprising Empires is a strategic tactical warfare title that rewards players for outsmarting their opponents and advancing their civilizations. Throughout the game players are expected to build cities and amass giant armies to dominate and control their regions.
Click here to start your epic journey now!
http://www.uprisingempires.com/register.php
To celebrate the launch of the BETA for Uprising Empires and give our players a purpose to play the game before the official release, we are proud to announce a series of ingame rewards for our BETA players!
To get your hands on some fantastic rewards all you need to do is sign up and play, it.s that simple. Just sign up and progress through the BETA to earn rewards based on your progress; the further you go, the larger your reward bonus!
For more information on what is on offer check out our forum:
http://forum.uprisingempires.com/viewtopic.php?f=3&t=24
Click here to start your epic journey now!
http://www.uprisingempires.com/register.php
To celebrate the launch of the BETA for Uprising Empires and give our players a purpose to play the game before the official release, we are proud to announce a series of ingame rewards for our BETA players!
To get your hands on some fantastic rewards all you need to do is sign up and play, it.s that simple. Just sign up and progress through the BETA to earn rewards based on your progress; the further you go, the larger your reward bonus!
For more information on what is on offer check out our forum:
http://forum.uprisingempires.com/viewtopic.php?f=3&t=24
Announcements
Server Maintenace
-
02:00-03:00 (UTC-4)
Saga 2
-
04:00-05:00 (UTC-4)
Saga 1
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